BACKYARD MONSTERS
Began working on a small team of developers maintaining Backyard Monsters. Would implement several key features of the game (Champions, Monster Lab, Base Planner, Chat, Quests, etc…) and became a primary mentor on several proprietary systems in the game. During this time I assisted with aspects of game design, implemented UI and gameplay, began refactoring an aging code base, helped expand the team, and would successfully form partnerships with product managers and executives.